September was a month of confusion.
While the beginning of August I was heavily into learning concept art, a long vacation let my mind reset, and I found that art is something I want to continue, but not focus on exclusively. Continue reading “What I Learned in September 2015”
August was a month of growing clarity on where I want to take my business, as well as my artistic workflow.
I also took a week off to go on vacation, so that’s a week gone.
Let’s get into detail:
Continue reading “What I learned in August 2015”
“I have read my eyes out and can’t read half enough,” John Adams once lamented in a letter to Abigail. “The more one reads, the more one sees we have to read.”
The books keep coming in, and the more I read, the more I see that I need to read more. What was I doing before I discovered books?
John Adams was right.
Every day I review the notes that my wife transcribed for me in each of the books I’ve read. (Here’s the entirety of my education)
One of those books is Walking on Water by Madeline L’engle (Author of A Wrinkle in Time). Here are some things I pulled from it, and my thoughts (big or small) accompanied with them: Continue reading “10 Thoughts I Admire from Madeleine L’engle”
As a gamer, these are my current cravings:
- I have 2 games I’m interested in playing that I own (Mario RPG and Legend of Zelda Twilight Princess).
- I have one AAA game I’d like to buy (Bloodborne)
- I have 1 game I’d like to return to and play with one of my closest friends (Destiny)
- I have 3 old school games I’d like to replay (Final Fantasy 6, Shining Force 2, and Secret of Mana)
- I have 3 Indie Games I’d like to buy and play (Elliot Quest, Papers Please, Kentucky Route Zero)
In addition to those above, I recently broke a year long addiction to League of Legends; which even lead to me creating a full-fledged app.
Continue reading “What If I Stopped Playing Video Games”
I’m just about to release my first video game, participated in one Ludum Dare Game Jam successfully, and participated in one Ludum Dare Game Jam unsuccessfully. I’m a novice game developer, who suffers from rarely completing a game. I needed something that would push me to release another game, that something is this competition.
Continue reading “IndieDev Competition”