Indie Game Developer Artistic Aspirations
When I finished my career in the military, I decided to make games, but also look into pursuing a past desire for being an artist.
Art moves me.
My friend growing up drew incredible comic art, and I always floundered trying to create like him.
But now was my chance to focus on it.
I wanted to be able to draw like the people below.
So I threw myself into it.
At the time I tried everything. Each day I dedicated 2 hours to 3d art, 2 hours devoted to 2d art, and two hours devoted to pixel art.
But, there’s so many artistic options to choose from and so many specialties.
What I got from it, is that if I wanted to be the best artist in the world in one particular area, I’d needed to dedicate a lot more time to it, while still trying to make games.
Believe me, I thought hard about it too.
In fact, two 1-year schools that I really looked into at the time were:
- Gnomon School of Visual Effects – I bought some DVDs in college wanting to try to learn 2D art from them. Ultimately, the military academy academic rigors dominated my time.
- Feng Zhu Design School – I followed Feng in the DVDs I bought from Gnomon, but then tuned into his Youtube Channel for free training when I got out.
Ultimately, I decided to stay in the Poconos of PA and learn on my own.
Really, my wife and I aren’t even a year out of her getting out the military, and going to those schools above are serious commitments for a family with a child.
So those training opportunities are on hold for now, and I’ll be self-taught, at my own pace, in-between making my game and learning about everything else that goes into being an Indie Developer.
What’re your artistic dreams? Leave a comment below.